Choosing the right fighter in Neighbors: Suburban Warfare is the difference between keeping your home intact and watching your television, oven, and plumbing get dismantled by the family next door. Developed by Invisible Walls, Neighbors Suburban Warfare is a multiplayer party brawler that pits suburban archetypes against each other in chaotic 4v4 showdowns across modes like Destruction, Brawl, Prop Hunt, and Robot Invasion.

Each neighbor features a distinct kit comprising dedicated primary items, active tools, and game-changing ultimate abilities. Whether you prefer charging in with boxing gloves or laying traps behind reinforced barricades, here is everything you need to know about all playable characters in Neighbors: Suburban Warfare.

Complete Neighbors: Suburban Warfare Character Roster

Below is an overview of the core roster, outlining their combat roles, primary weapons, and signature abilities based on official developer patch notes and verified gameplay.

CharacterArchetype / PlaystylePrimary Weapon or ToolSignature / Ultimate Ability
DoreenOffensive Melee / BrawlerBoxing GlovesFury Rush
KevinRanged Mobility / HarasserSlingshot & Grappling HookTriple Shot / High Mobility
ChadHybrid Melee & Ranged DisrupterVacuum CleanerVacuum Overdrive
KimDefensive Builder / Repair SpecialistHeavy WrenchDeploy Oil Turret
GrampsDedicated Support / MedicFirst Aid Kit & MopResurrection (Revive)
Mary JeanStealth Infiltrator / UtilityKnitting Bag & NeedlesEcholocation
LouieArea Control / DemolitionsFireworks & TripwiresBlind Firecracker / Rocket Barrage
P.A.High-Mobility Daredevil / DiverPersonal CannonBig Bertha
CookieUnderground Infiltrator / FlankerMulti-toolDig Tunnels (Mole Shots)

Detailed Character Breakdowns

Doreen

  • Age: 67
  • Role: Offensive Melee Brawler
  • Signature Kit: Boxing Gloves, Deflective Fists, Fury Rush

Beneath Doreen's cheerful demeanor lies one of the most feared close-quarters fighters on the block. Her boxing gloves deliver rapid punches with natural knockback, and she can raise her fists defensively to deflect incoming attacks.

Her ultimate ability, Fury Rush, temporarily increases her physical size, movement speed, and attack damage. During Fury Rush, Doreen becomes a devastating frontline juggernaut capable of clearing rooms and wiping enemy squads. Following Patch 3.9, her uppercut has an added cooldown and slightly reduced burst damage, while her blocking stance lets through 20% chip damage in exchange for faster movement speed while guarding.

Kevin

  • Age: 8
  • Role: Ranged Mobility Harasser
  • Signature Kit: Slingshot, Grappling Hook, Triple Shot

Kevin excels at annoying opponents from a distance and infiltrating areas that heavier characters struggle to reach. Armed with his slingshot, Kevin fires ranged projectiles to disrupt enemies while they are boarding windows or planting traps.

Kevin’s defining tool is his Grappling Hook, which allows him to instantly pull himself to rooftops, second-story windows, or across hazardous roadways. While his base health pool is among the lowest in the game, his evasive options make him difficult to lock down. Patch 3.9 slightly reined in his mobility while giving his slingshot slightly increased base damage.

Chad

  • Age: 34
  • Role: Hybrid Offense & Crowd Control
  • Signature Kit: Vacuum Cleaner, Vacuum Swing, Vacuum Overdrive

Chad defies expectations as a muscular stay-at-home dad who turns domestic appliances into devastating offensive equipment. His vacuum cleaner acts as a hybrid weapon: he can swing it in melee combat to stagger opponents or fire collected debris as ranged dust projectiles.

Chad’s ultimate, Vacuum Overdrive, creates a powerful vortex that pulls in loose items, props, and enemy players directly toward him. This makes Chad exceptional for pulling defensive turtles away from key home essentials or interrupting attackers clustered inside narrow hallways.

Kim

  • Age: 29
  • Role: Defensive Engineer & Structure Repair
  • Signature Kit: Heavy Wrench, Oil Turret, Homing Wrench

Kim is an indispensable defensive anchor in objective modes like Destruction. Her heavy wrench can be swung in melee combat or hurled as a ranged projectile, but its primary utility lies in repairing broken fences, doors, and damaged home essentials.

Her deployable Oil Turret acts as an automated zoning hazard. It fires hot oil at approaching enemies, dealing light damage while temporarily blinding them. This gives Kim and her team a clear visual advantage during nighttime house raids. Recent balance adjustments boosted her wrench damage and repair output while lowering her throw cooldowns.

Gramps (Grumps)

  • Age: 83
  • Role: Support Medic
  • Signature Kit: First Aid Kit, Mop, Resurrection

Gramps might constantly complain about the neighborhood youth, but he is the backbone of any coordinated squad. Equipped with a First Aid Kit, Gramps can deploy healing supplies or provide direct sustain to injured allies. In live matches, players also utilize his mop tool to heal nearby teammates in combat.

His ultimate ability, Resurrection, allows him to revive fallen allies on the spot, bypassing standard respawn timers and keeping offensive pushes alive. Patch 3.9 reduced the cooldown on his revival ability and raised his baseline health to make him sturdier in chaotic team fights.

Mary Jean

  • Role: Stealth Scout & Lockpicker
  • Signature Kit: Knitting Bag, Knitting Needles, Yarn Ball, Echolocation

Mary Jean is tailored for covert infiltrations and map awareness. Her utility kit includes knitting needles capable of picking locked doors, allowing her team to bypass heavy exterior barricades without making excessive noise.

Her ultimate, Echolocation, taps into neighborhood gossip to reveal enemy positions across the map, stripping away enemy ambush advantages. While she originally lacked direct combat power, developer updates have reduced her vulnerability by boosting her baseline strength, adjusting her Yarn Ball entrapment mechanics, and establishing a 25-second cooldown on successful lockpicks.

Louie

  • Age: 41
  • Role: Area Denial & Trap Control
  • Signature Kit: Fireworks, Tripwire, Blind Firecracker, Rocket Barrage

Louie brings explosive chaos to suburban properties. He relies on fireworks to control choke points, plant high-damage tripwires, and keep enemies away from resource crates and objective doors.

His Blind Firecracker acts as a flashbang that disorients targets and temporarily reverses their movement controls. For heavy assaults, his Rocket Barrage channels a volley of explosive rockets into target zones after a short two-second build-up, making him a lethal counter against grouped defenders.

P.A.

  • Age: 52
  • Role: Aerial Initiator & Flanker
  • Signature Kit: Personal Cannon, Big Bertha Ground Slam, Jetpack Perk

P.A. is a daredevil who carries a functional stunt cannon. He can hop inside his cannon to launch himself across long distances, diving straight into team brawls or flying out of danger when trapped.

His signature move, Big Bertha, propels him high into the sky before slamming down onto the ground in an area-of-effect shockwave. P.A. can also equip alternative perks like the deployable Chicken Cannon (used for clearing traps) or a Jetpack. Recent patches require the Jetpack to reach full charge before latching onto an enemy, preventing immediate, uncounterable displacements.

  • Role: Underground Flanker & Utility
  • Signature Kit: Multi-tool, Tunnel System (Mole Shots)

Introduced during early content updates, Cookie offers unique map mobility through her deployable tunnels. She can place underground burrows that allow her and her squad to bypass street-level traps, electric fences, and enemy sightlines.

Her Multi-tool serves as her main weapon and utility device, which received damage and speed improvements in Patch 3.9. Cookie's tunnel network also displays UI feedback and indicators for teammates to coordinate surprise back-door raids inside enemy compounds.


Team Composition Rules and Roster Mechanics

Understanding how character selection works in Neighbors: Suburban Warfare is vital for building effective squads:

  • No Duplicate Limits by Default: As of Patch 3.9, the developers lifted the character cap per team. Squads in standard matchmaking can field multiple copies of the same neighbor (such as running duplicate Doreens or Kevins). Custom lobby settings still allow hosts to reinstate unique pick limits.
  • Hobbies and Perks: Beyond basic weapons, playing matches unlocks perks and alternative hobby tools (such as baseball bats and golf clubs) that alter a character's damage output, defense, and utility.
  • Balancing Mobility vs. Strength: The development team specifically tunes mobile characters (like Kevin and P.A.) to have longer cooldowns or charge windows so that slower, defensive characters (like Kim and Gramps) have a fair fighting chance during objective sieges.

Frequently Asked Questions

Can multiple players pick the same character in Neighbors: Suburban Warfare?

Yes. Default team limitations have been removed in standard matches, allowing teams to run duplicate characters. However, custom match hosts can still enable character caps if they prefer restricted rosters.

Who is the best healer in the game?

Gramps is the primary dedicated medic. He can heal allies directly using his support kit and mop, and his ultimate ability can resurrect fallen teammates during ongoing fights.

How do you counter high-mobility characters like Kevin and P.A.?

Kevin and P.A. rely heavily on rooftop access and cannon dives. Boarding upper windows, placing barricades in chimneys, setting bear traps near landing zones, and using Kim's oil turret to blind them on approach are the most effective counter-strategies.